![Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/optimized/2X/f/f68212ecb315f75e707bc7d56accedb97f94a298_2_517x500.jpeg)
Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
![Mesh deforms when parenting armature with automatic weights - Animation and Rigging - Blender Artists Community Mesh deforms when parenting armature with automatic weights - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/c/5/b/c5b0da08890d1c3439fb7f1ddd115e8998849e5f.jpeg)
Mesh deforms when parenting armature with automatic weights - Animation and Rigging - Blender Artists Community
![With Automatic Weight' shows up correctly on the right arm but not the left... - Animation and Rigging - Blender Artists Community With Automatic Weight' shows up correctly on the right arm but not the left... - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/d/d/b/ddba5f6adaa9382b043d6d203ec9f465897b5d1e.png)
With Automatic Weight' shows up correctly on the right arm but not the left... - Animation and Rigging - Blender Artists Community
![Why is my mesh deforming in this weird way? The weight assigned to the bone seems correct to me : r/blenderhelp Why is my mesh deforming in this weird way? The weight assigned to the bone seems correct to me : r/blenderhelp](https://external-preview.redd.it/8r1cPC293QvA2QSeEe_9ZNGRgWSJRboAa0CPnyJCaOE.png?format=pjpg&auto=webp&s=fc7f42c25a4c83de8d6f0fda84709d3ab8366e34)
Why is my mesh deforming in this weird way? The weight assigned to the bone seems correct to me : r/blenderhelp
![armature - Blender freezing when I try to add automatic weights to a parent? - Blender Stack Exchange armature - Blender freezing when I try to add automatic weights to a parent? - Blender Stack Exchange](https://i.stack.imgur.com/2rNb6.jpg)
armature - Blender freezing when I try to add automatic weights to a parent? - Blender Stack Exchange
![mesh - BLENDER: Why is Vertecies getting weighed by alot of bones with automatic weighing - Stack Overflow mesh - BLENDER: Why is Vertecies getting weighed by alot of bones with automatic weighing - Stack Overflow](https://i.stack.imgur.com/cwSa5.jpg)
mesh - BLENDER: Why is Vertecies getting weighed by alot of bones with automatic weighing - Stack Overflow
![QUESTION RIGIFY] Does anyone knows why rigging works different in metarig and rig, in the neck area? — Blender.Today QUESTION RIGIFY] Does anyone knows why rigging works different in metarig and rig, in the neck area? — Blender.Today](https://d3a2gvihmbqfjo.cloudfront.net/d4/d4e7ef4715b7de042292ef38dfcde213/d4e7ef4715b7de042292ef38dfcde213.jpg)